
November 16, 2005
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Review: Castlevania: Curse of Darkness - PS2, Xbox
Gets lost in a Dawn of Sorrow
If Curse of Darkness had been released as a launch game it would have earned higher marks. But clunky combat, uninspired visuals and recycled enemies and areas are unforgivable at this stage of development. Maybe things will change with the new batch of consoles on the way, but for now stick with the 2D Castlevania games, they're infinitely more satisfying.














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