
November 29, 2005
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Review: Perfect Dark Zero - 360
If sequels are supposed to be better, then prequels...
There are potentially redemptive qualities in Perfect Dark Zero in every aspect, but are all thwarted by suspect aiming controls. What results is a campaign only worth playing through once with a buddy and a multiplayer component that falls short of expectations, stranding great weapons and gadgets in a super-average void.














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